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Shin Megami Tensei V[a] is a 2021 role-playing video game developed by Atlus. It is part of the Shin Megami Tensei series, the central series in the Megami Tensei franchise. It was released for the Nintendo Switch by Atlus in Japan, and Sega in the West. An expanded version for eighth and ninth generation consoles and Windows, Shin Megami Tensei V: Vengeance, was released in 2024.

The game follows a high school student who is drawn into the Da'at, a post-apocalyptic realm inhabited by warring factions of demons after Lucifer kills the Creator. Merging with an artificial demon, he becomes the Nahobino, a figure capable of tipping the balance between factions and remake the world. The gameplay features free-roaming exploration of Da'at, a turn-based battle system based on exploiting weaknesses, and a Demon recruitment system allowing the player to recruit demons fight alongside them.

Production of Shin Megami Tensei V began in 2016, with the aim being to blend elements from Shin Megami Tensei III: Nocturne and Shin Megami Tensei IV. Returning staff included producer Kazuyuki Yamai, artist Masayuki Doi, and composers Ryota Kozuka and Toshiki Konishi. Production was prolonged due to using the Unreal Engine and developing for the Switch. Journalists praised the gameplay design and graphics, but faulting aspects of its story and inconsistent technical performance. The original release sold over one million units worldwide by 2022.

Gameplay[edit]

Shin Megami Tensei V is a role-playing video game in which players control the Nahobino, a fusion of human and demon who explores the post-apocalyptic realm of Da'at.

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  1. ^ Japanese: 真・女神転生V, Hepburn: Shin Megami Tensei Faibu, "True Goddess Reincarnation V"

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